Contribute

“CONTRIBUTE” is a project for young people’s education, aiming at training 100 young people by implementing urban gardens to increase their knowledge of sustainable urbanism and social entrepreneurship. It will provide training accessibility on the topics of sustainable urbanism and environmental sustainability, increase target groups’ entrepreneurial skills, and raise their awareness of designing and practising…

Green Youth

“Green Youth” is a project focusing on providing necessary skills and online tools to youth (14 18) to equip them with the competencies and eventually empower to be more environmentally aware. The use of non-formal education methodology will support the creation of modern, accessible, and engaging materials to guide both youth and youth workers on…

Wi-Mi

We develop a transnationally useful, interdisciplinary applicable basis for education on climate change on a sufficiently detailed, country specific, target group oriented and scientifically funded level for schools of all types with age focus 10-14. Wi-Mi aims to incorporate STEAM in climate change, deploying Community Science Projects (CSP) to fight against climate change effectively, inclusively,…

Dear Future

The project ‘’Dream, Engage, Act, and Re-act 4 the Future (DEAR FUTURE)’’ aimed at fostering AI education in preschool education to improve our students, teachers, educators, and skills in preparing them for the future. In doing so, DEAR FUTURE will create a novel, digital and inclusive digital education package for the pre-school teachers, students and…

#Next

#Next Generation Shapes the EU Society (#NEXT) wants to raise awareness of the importance of AI in social, political, and working life. #NEXT also wants to bring youth operators (youth-led NGOs), youth workers, young people, researchers, policymakers, and universities to improve young people’ critical thinking, problem-solving, and decision-making skills and give them a chance to…

IT-ARGF

Innovative Training-Augmented Reality for Green Food ” (IT-ARGF) project, is created to educate farmers in order to prevent farmland biodiversity disappearing and maximise crops capacity by providing tools and knowledge through technology. To achieve this, an innovative VET curriculum will be developed to increase knowledge and skills in the field of organic food production, at…

Proxy Tourism

The project EUNA-CPTRA aims to increase the flexibility of opportunities in vocational education and training, address digital transformation through development of digital readiness, resilience and capacity and fight against climate change. In doing so, EUNE-CPTRA will offer a broad range of flexible learning tools for the empowerment of culinary and proximity tourism in rural areas.…

Unity

UNITY is designed for creating solutions to real world problems and incorporates both academic and practical learning, allowing of students to truly understand and appreciate the impact and importance of their work. This practical and personalised approach to STEAM subjects can help sustain engagement in the subject and highlight the importance of developing these skills…

Green Growth

With this project, we will address two issues: designing training material for young people enabling learning on green growth and culture and promoting the need for designing specific learning aids for the youth with disabilities. The project will produce learning curricula and learning aids for blind, deaf, and intellectually impeded persons. Those will be specially…

Learn+

The aim of this project is to develop a course on solar thermal energy for the target group of pupils aged 10-14 and their teachers, including high quality blended/hybrid learning materials, combining theoretical background with all practical technical, organizational, legal, and financial aspects of building a solar thermal energy plant.